start with the idea before the implementation.
the mechanisms you need to reason about.
Q values
Q values is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
TD target
TD target is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
Learning rate
Learning rate is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
Discount
Discount is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
Exploration
Exploration is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
turn the lesson into evidence.
implement tabular Q-learning
Build the smallest version first. Record the input, expected output, measured result and one failure you discovered.
visualize Q-values
Build the smallest version first. Record the input, expected output, measured result and one failure you discovered.
test epsilon schedules
Build the smallest version first. Record the input, expected output, measured result and one failure you discovered.
prove you can explain and decide.
derive the update
ask cortex to test me →explain off-policy learning
ask cortex to test me →measure policy stability
ask cortex to test me →what usually goes wrong.
state explosion
Detect this early by defining a baseline, a measurable signal and a condition that would cause you to stop or redesign the approach.
reward sensitivity
Detect this early by defining a baseline, a measurable signal and a condition that would cause you to stop or redesign the approach.
unstable exploration
Detect this early by defining a baseline, a measurable signal and a condition that would cause you to stop or redesign the approach.
Create a short Q-learning engineering note with one working artifact one metric one failure case and one decision about when you would or would not use it.
Save the result in your portfolio or project repository. A strong learning artifact should make your assumptions, metrics and failure analysis visible.