start with the idea before the implementation.
the mechanisms you need to reason about.
Exploration vs exploitation
Exploration vs exploitation is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
Epsilon strategies
Epsilon strategies is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
UCB
UCB is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
Thompson sampling
Thompson sampling is studied through intuition implementation evidence and trade-offs. The goal is to be able to explain the mechanism and verify it with a concrete test rather than only repeat a definition.
turn the lesson into evidence.
simulate two arms
Build the smallest version first. Record the input, expected output, measured result and one failure you discovered.
plot cumulative regret
Build the smallest version first. Record the input, expected output, measured result and one failure you discovered.
add guardrails
Build the smallest version first. Record the input, expected output, measured result and one failure you discovered.
prove you can explain and decide.
define reward
ask cortex to test me →explain regret
ask cortex to test me →distinguish contextual bandits from MDPs
ask cortex to test me →what usually goes wrong.
unsafe exploration
Detect this early by defining a baseline, a measurable signal and a condition that would cause you to stop or redesign the approach.
biased logging
Detect this early by defining a baseline, a measurable signal and a condition that would cause you to stop or redesign the approach.
reward hacking
Detect this early by defining a baseline, a measurable signal and a condition that would cause you to stop or redesign the approach.
Create a short Bandits engineering note with one working artifact one metric one failure case and one decision about when you would or would not use it.
Save the result in your portfolio or project repository. A strong learning artifact should make your assumptions, metrics and failure analysis visible.